This move's position will change so that it is always on a platform. The ground in front of Sylvanos erupts and tree spikes come out of it to hit opponents multiple times. The tips of the vines hit opponents toward Sylvanos while the rest of the vines hit opponents away. The long vines connected to Sylvanos extend across the ground to poke opponents. Sylvanos turns into a whirlwind of leaves and multihits opponents around him. The seed will trap opponents in place with a multihit attack if it comes into contact, otherwise it will plant a flower on the ground. The angle of the seed can be slightly adjusted. Sylvanos swings his tail around and then shoots out a seed. Sylvanos rushes forward and headbutts opponents. Parrying the petal projectile will put Sylvanos in extended parry stun but will not reflect the projectile nor remove any grass. The third jab can optionally be replaced with a Neutral Special, which will send petals forward covering the ground with grass. The third jab can be extended if the button is held. Only 3 flowers can be active at once - planting a 4th flower will destroy the oldest flower.Ĥ%, 4%, 6%, 5% (Special Tail), 2% (Special Projectile) When Sylvanos is knocked out, all of his flowers are destroyed. When the flower is destroyed by an attack, the small patch of grass around it is instantly destroyed. The flower instantly grows grass around it when planted and prevents all other grass on the same platform from disappearing. If Sylvanos is pinned to a platform with grass on it, the grass will not disappear.įlower: Sylvanos' Ftilt and Neutral Special both shoot seeds that grow into flowers when they touch the ground. The grass will disappear if Sylvanos leaves the ground for 1 second or gets knocked out. The grass does not directly affect opponents, but it reduces Sylvanos' landing lag and changes how some of his moves work. ![]() Grass: Sylvanos leaves grass wherever he walks. This can help with edgeguarding or recovering.
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